I don't think it's nostalgia, the nostalgia is what fuels the hate for modern MOBAs or *cough* DoTA clones *cough* but the maps themselves, especially in Brood War were top notch basically you had 5000 games in one and almost all of them were excellent multiplayer experiences (also you didn't have to listen to people's shitty microphones constantly, just saying). Chris Metzen would be the lead writer, so that means any story it had would be complete trash, and I can guarantee it'll be "everyone teams up to fight big bad", because that's the ONLY story he's capable of Thank you sir. More Warcraft RTS games would be rad too I guess. Yeah, I probably have nostalgia goggles on and it probably wasn't that amazing, but I still love it anyway. wasn't the greatest in WC3, but it was great to log in and just join a random chat channel and talk to people and then go play Pyramid Escape or Prison Break or Real Life or one of the other awesome games they had available. I'd also put some of the blame on Blizzard however - their user interface for 2.0 was horrible on release, and it took them nearly a YEAR to make clan support and chat channels, which by then it was too late. I used to stay up all night long playing Kodo Tag and Dark Deeds, and it sucked to see games like those drowned out by the constant DOTA ALLSTARS spam. Back when Warcraft 3 first came out, there were so many different maps to choose from, but then once dota became huge, it was 90% dota, 10% other games. There are a lot of times when I disagree with your opinions, but this is one of those times when you hit the nail on the god damn head. Assist to Indie Games putting the nail in the coffin. I like Warcraft 3 but I hate that it spawned DoTA which killed the best community of mapmakers in history from Starcraft: Brood War and I'm basically guaranteed to never have a comparable multiplayer experience perpetually (I guess the closest is Helldivers, which is only one map ultimately).
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